SPARX is a self-help computer based programme for young people with
symptoms of depression.  The programme has been developed by a team of
specialists (from The University of Auckland) in treating young people with
depression and
Metia Interactive (a computer game company).  Funding has
been provided by the Ministry of Health.  

In order to actively engage young people, SPARX uses a 3D fantasy game
environment and a custom-made soundtrack.  The programme teaches skills
to manage symptoms of depression, in a self-directed learning format.  

Young people learn cognitive behavioural therapy techniques for dealing
with symptoms of depression (e.g. dealing with negative thoughts,
problem-solving, activity scheduling, and relaxation). It can be used with
minimal oversight.

Users are able to customise their avatar and journey to the seven Provinces,
each with a unique set of challenges and puzzles.

Our project is based on a successful pilot study carried out by
Dr Karolina Stasiak, as part of her PhD.
The main characters of
the game - customise
your avatar for the
journey through SPARX
We are looking for teenagers who
might be feeling down to test out a
new computer program called SPARX.
We would like teenagers to take part
in a study to see if SPARX is as good as
treatment that is usually provided to
young people.

Lots of young people get depressed
and most don’t get help. One in five
New Zealanders will have experienced
depression by the time they are 18. If
you are between 12-19 years of age
and are experiencing low mood, you
may be eligible to participate in this
trial.
See here if your school is
participating or if there is a study site
near you.