SPARX is a self-help computer based programme for young people with symptoms of depression. The programme has been developed by a team of specialists (from The University of Auckland) in treating young people with depression and Metia Interactive (a computer game company). Funding has been provided by the Ministry of Health.
In order to actively engage young people, SPARX uses a 3D fantasy game environment and a custom-made soundtrack. The programme teaches skills to manage symptoms of depression, in a self-directed learning format.
Young people learn cognitive behavioural therapy techniques for dealing with symptoms of depression (e.g. dealing with negative thoughts, problem-solving, activity scheduling, and relaxation). It can be used with minimal oversight.
Users are able to customise their avatar and journey to the seven Provinces, each with a unique set of challenges and puzzles.
Our project is based on a successful pilot study carried out by Dr Karolina Stasiak, as part of her PhD.
The main characters of the game - customise your avatar for the journey through SPARX
We are looking for teenagers who might be feeling down to test out a new computer program called SPARX. We would like teenagers to take part in a study to see if SPARX is as good as treatment that is usually provided to young people.
Lots of young people get depressed and most don’t get help. One in five New Zealanders will have experienced depression by the time they are 18. If you are between 12-19 years of age and are experiencing low mood, you may be eligible to participate in this trial. See here if your school is participating or if there is a study site near you.